<P> (3 .) Skip: This allows the player to skip over a question to a new one in the same category . </P> <P> In all cases, only one power - up can be used . Once a power - up is used, all power - ups are disabled until the player answers . If the player answers correctly, power - ups will be available for use for the next question . If the player answers incorrectly, power - ups will also be available in the next question, however whether or not the question is answered correctly, the cost and choice to use the power - up is final . </P> <P> "Lives" serve as a mechanism to throttle how often new games can be started, and also provide an in - app revenue opportunity for the developer . Each time a player starts a game by pressing the New Game button, or accepts a Facebook friend's request to play against them, they are charged a Life . A player can have as many lives as they wish, and as they spend lives, the game will automatically replenish one life every hour, provided they are below 5 lives, until the player returns to a full charge of 5 lives . A heart icon on the app's main screen shows how many lives the player currently has, and if they have less than 5, a timer will also display that ticks down in real time to show how long until the next replenishment . If the player runs out of lives, they must wait for replenishment before they can start any new games or approve a new game started against them by a Facebook friend . A player who does not want to wait can either request lives from their Facebook friends, or can buy lives through an in - app purchase . </P> <P> When the app is updated, players are offered the opportunity to buy unlimited lives . </P>

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