<P> Mark Worthington and Todd Cherniawsky served as initial production designers for the series; Gersha Phillips and Suttirat Anne Larlarb designed the costumes; veteran Star Trek designer John Eaves designed starships, along with Scott Schneider; and Glenn Hetrick and Neville Page of Alchemy Studios provided prosthetics, props, and armor . Page previously served as the concept and creature designer on the three "Kelvin Timeline" Star Trek films . The series also employed seven art directors, over nine illustrators, more than thirty - five set designers, and over four hundred and fifty painters, carpenters, sculptors, model makers, welders, set dressers, and prop builders . </P> <P> Fuller said on the general approach to design on the show, "we're producing the show in 2016 . We have to update the style of the effects, the style of the sets, the style of the makeup...all of the other series have been produced (at a time that) isn't as sophisticated as we are now with what we can do production-wise, we're going to be reestablishing an entire look for the series" and for Star Trek moving forward . Fuller had wanted the series' uniforms to reflect the primary colors of the original series, but this was discarded after his departure . However, Fuller's designs for the Klingons, which he "really, really wanted" to redesign, were retained . 3D Systems' "cutting edge" 3D printing techniques were widely used in the making of the series . For the prosthetics, Page and Hetrick took detailed laser scans of the actors so they could simulate make - up and prosthetics in a virtual environment before creating the practical version . Fabric for the Starfleet uniforms seen in the series were custom - dyed in Switzerland; the costumes were cut and assembled in Toronto by Phillips and her department . The main uniforms seen in the series are a navy blue specifically mixed for the show, with gold or silver embellishments depending on the division of the officer . Medical officers wear a "hospital white" variant, also custom - dyed in Switzerland, while the captain's uniform is the standard navy blue but with additional gold piping on the shoulders . Starfleet insignia badges were molded from silicon bronze, and then polished and plated by a jeweler to create custom colors for the series, based on the division of the officer wearing the uniform: gold for command, silver for sciences and medical, and copper for operations . Props such as tricorders and hand scanners, communicators, and phasers were produced with 3D printing and heavily inspired by their designs in the original Star Trek series . </P> <P> The design of the USS Discovery is based on an unused Ralph McQuarrie design for the USS Enterprise from the unproduced film Star Trek: Planet of the Titans, which Fuller had noted in July 2016 was "to a point that we can't legally comment on it until (our legal team) figures out some things". McQuarrie's designs were based on the concepts created by Ken Adam to feature a vessel with a flattened secondary hull . Fuller wanted "something distinct about what our Star Trek was going to look" like, and after seeing McQuarrie's design "saw sort of harder lines of a ship and started talking about race cars and Lamborghinis in the' 70s and James Bond cars and started working on the designs, taking those inspirations and coming up with something completely unique to us ." The design for the Discovery went through several revisions and refinements before the final version was approved in December 2016 . The sickbay on the Discovery was inspired by that of the Enterprise from the original series . Other Federation starships created for the show include the USS Shenzhou and the USS Europa . Sets for the Discovery's interiors were described as a "tangle of corridors and rooms", and were designed to match with the exterior design of the ship, so "the rooms (could believably) fit inside the house", but there was some artistic license taken in places . The graphics used for the Starfleet computer systems were designed to be believably more advanced than modern technology, but to also "honor the look and feel" of the designs used in previous series . The initial colors allowed for the graphics were mostly restricted to blues, with the intention of these becoming more colorful the closer the series gets to the time period of the original series . </P> <P> Star Trek: Discovery is filmed at Pinewood Toronto Studios, with Vincenzo Natali serving as producing director for the series . Some of the series' sets took over six weeks to create, and new sets were being built up until the end of production of the season . Discovery took advantage of multiple soundstages at the studio, including the largest soundstage in North America . Some episodes for the show were filmed solely on existing sets, making them bottle episodes, though Harberts said the series would not do anything "as bottle - y as' everyone is stuck in the mess hall!"' </P>

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