<P> This magical sack will perform as a bag of holding for 2--10 uses . At some point, however, the magical field will waver, causing precious metals and gems stored in the bag to be turned into common metals and worthless stones . Any magical items placed in the bag will become ordinary lead, glass, or wood as appropriate once the transmuting effects have begun . </P> <P> In the physics of Dungeons & Dragons, putting a bag of holding inside a portable hole will cause a rift to be opened to the Astral Plane, and both items will be lost forever . If a portable hole is placed within a bag of holding, it instead opens a gate to the Astral Plane, sucking in every creature in a ten - foot radius, and destroying both the bag and hole . The contents of the bags are either scattered throughout the Astral Plane or destroyed . Placing bags of holding into one another (or within a Heward's handy haversack or vice versa) has no adverse effects in the 4th edition of the game and would allow one to store an unlimited quantity of items (each bag of holding being limited in total weight capacity to roughly 40 additional bags, depending on the size of each). </P> <P> In earlier editions of Dungeons & Dragons, putting one bag of holding inside another would have the same effect as placing a portable hole into a bag of holding . Interactions with portable holes had the effects listed above . </P> <P> The Bagworld is the basis of especially capacious holding devices (e.g. the fanny pack of hefty capacity) in the Knights of the Dinner Table HackMaster roleplaying game (originally a fictionalized form of Dungeons & Dragons). Bagworld is another planet (possibly located on another plane of reality) that is accessed via bag devices, enabling characters to cache enormous amounts of materials . Bagworld possesses its own, apparently infinite breathable atmosphere, but no known native lifeforms; thus, a living creature placed inside is in no danger of suffocation, though death by starvation and / or dehydration is possible if the creature is not supplied with provisions . From the Bagworld point of view, there are a great many holes in the sky from which giants deposit and retrieve items (a creature or object that completely enters the bag device will shrink to Bagworld's scale once inside). If a bag device connected to Bagworld is placed inside another such device, the device placed inside is destroyed, and the contents of all remaining connected devices are "shuffled", with each device's contents moved to the accessible space of another (random) storage device . </P>

What happens if you put a bag of holding inside a bag of holding