<P> The sales for the arcade versions of Street Fighter II in the Western world were similarly successful . In 1992, Street Fighter II captured 60% of the UK coin - op market, with individual machines taking up to £ 1000 per week, for an estimated total of £ 260 million per year (equivalent to £ 494 million or $667 million in 2014). In North America, it was at the top of RePlay's May 1992 coin - op earnings charts, on both the upright cabinets chart and the coin - op software chart (for ROM cartridges and / or upgrade conversion kits). On the July 1992 charts, Champion Edition was number - one on the upright cabinets chart (above Midway's Mortal Kombat) while the original Street Fighter II was number - two on the coin - op software chart (below SNK's World Heroes). On RePlay's April 1993 charts, Champion Edition was number - four on the upright cabinets chart and Street Fighter II ′ Turbo was number - one on the coin - op software chart, while in May 1993, Champion Edition remained number - four on the uprights cabinet chart and Turbo dropped to number - two on the coin - op software chart (overtaken by SNK's 3 Count Bout). </P> <P> The October 1992 issue of Electronic Games noted, "Not since the early 1980s has an arcade game received so much attention and all out fanatical popularity ." According to the March 1995 issue of GameFan magazine, the game had earned "billions of dollars in profit". By 1995, gross revenues of Street Fighter II and Street Fighter II ′: Champion Edition arcade machines had exceeded $2.312 billion (9.25 billion quarters), equivalent to over $4.07 billion in 2017 . </P> <Table> <Tr> <Th> Game </Th> <Th> Cabinet sales </Th> <Th_colspan="2"> Coin revenue (US $) </Th> <Th_colspan="2"> RePlay chart position (North America) </Th> </Tr> <Tr> <Th> No inflation </Th> <Th> 2017 inflation </Th> <Th> Upright cabinet </Th> <Th> Coin - op software </Th> </Tr> <Tr> <Td> The World Warrior </Td> <Td> 60,000 + (as of 2001) </Td> <Td> $687 million+ (as of 1995) </Td> <Td> $1.21 billion+ </Td> <Td> #1 </Td> <Td> #1 </Td> </Tr> <Tr> <Td> Champion Edition </Td> <Td> 140,000 + in Japan (as of 1992) </Td> <Td> $1.625 billion+ (as of 1995) </Td> <Td> $2.77 billion+ </Td> <Td> #1 </Td> <Td>--</Td> </Tr> <Tr> <Td> Turbo </Td> <Td>--</Td> <Td> Unknown </Td> <Td> Unknown </Td> <Td>--</Td> <Td> #1 </Td> </Tr> <Tr> <Th> Total </Th> <Th> 200,000 + </Th> <Th> $2.312 billion+ </Th> <Th> $4.07 billion+ </Th> <Th> #1 </Th> <Th> #1 </Th> </Tr> </Table> <Tr> <Th> Game </Th> <Th> Cabinet sales </Th> <Th_colspan="2"> Coin revenue (US $) </Th> <Th_colspan="2"> RePlay chart position (North America) </Th> </Tr>

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