<P> Steven Universe: Save the Light is an action - adventure role - playing video game developed by Grumpyface Studios and published by Cartoon Network Games . Based on the television series Steven Universe, it is a sequel to the 2015 mobile game Steven Universe: Attack the Light! . It was released digitally on October 31, 2017 for PlayStation 4, and on November 3, 2017 for Xbox One . The game was first announced at PAX East in March 2017 . </P> <P> After the events of Attack of the Light!, Steven, the Gems and their friends go on a quest to retrieve the Light Prism when it is stolen by a mysterious new enemy, a Homeworld Gem known as Hessonite . </P> <P> Save the Light features seven playable characters from the series, Steven, Garnet, Amethyst, Pearl, Connie, Greg and Peridot, with an eighth character to be added in a future content update; four characters can be equipped to a party at a time . The game has a "blend of real - time and turn - based combat", and more of a focus on exploration and puzzle - solving more than its predecessor . Players are able to explore Beach City and surrounding areas, and engage in battles with enemies . During battle, the players' actions, which include attacking and defending, will build up the star meter which allows the characters to pull off more powerful moves . A new feature allows characters to build up a relationship - based meter during battles and dialogue interactions; when filled, characters are able to fuse, such as Steven and Connie into Stevonnie . </P> <P> Grumpyface Studios is collaborating on the story with series creator Rebecca Sugar . The increased gameplay complexity compared to Attack the Light! was a reason for the switch to consoles . </P>

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