<P> The campaign in Black Ops III is designed to support 4 - player cooperative gameplay, allowing for bigger, more open level design and less corridor shooting . In addition, the player can customize their character's appearance and clothing . The campaign features its own progression system, featuring unlock tokens which must be used to acquire different weapons and gears as they progress through the campaign . The game features a "realistic" difficulty mode, in which players will get defeated if they are hit by one bullet . Finishing all campaign missions will also unlock "Nightmares" mode, where players can replay the entire campaign with a new narrative, as well as zombies replacing most of the normal enemies . </P> <P> The multiplayer introduces a new momentum based movement system, which utilizes thruster packs to allow players to perform slow boosts into the air, as well as perform wall running and sliding, all the while giving players complete gun control . In addition to the Pick 10 class system from Black Ops II, Treyarch implemented a character system called "Specialists", where players can pick from 9 different soldiers, each with either a special weapon or ability unique to them . In a later update, a tenth specialist named Blackjack was added to the game . Blackjack is able to mimic the abilities of other specialists, and is only playable for a short amount of time upon completing a set of challenges . A new "Gunsmith" feature offers aesthetic variations in weapon attachments, allowing various weapon customization combinations . The Paintshop feature allows players to create their own custom prints onto specific portions of a gun, further emphasizing the depth of customization in the game . </P> <P> Zombies features a new XP progression system, which allows players to unlock items in a similar fashion to multiplayer and campaign . Unlockable items include "Gobblegums", which grant players with temporary bonuses, and weapon kits that allow players to modify the appearance of the guns in each game . Shadows of Evil was revealed as a new map for the Zombies mode on July 9, 2015 at San Diego Comic - Con International 2015 . The map features four brand new characters: Nero the Magician, Jessica the Femme Fatale, Vincent the Cop and Campbell the Boxer as the main cast, and takes place in a new setting called Morg City . "The Giant" includes the original characters, Tank Dempsey, Edward Richtofen, Nikolai Belinski and Takeo Masaki . These characters return from the Black Ops II map "Origins", in their alternate timeline versions . They reappear in the DLC maps "The Giant", "Der Eisendrache", "Zetsubou no Shima", "Gorod Krovi" and "Revelations". The zombies gamemode involves a story, which links with every DLC . On May 16, 2017 Treyarch released a fifth DLC including the remastered versions of Zombies maps from their previous Call of Duty games, called "Zombies Chronicles". These maps are "Nacht der Untoten", "Verrückt", "Shi No Numa", "Kino der Toten", "Ascension", "Shangri La", "Moon" and "Origins". These maps retain most of the original aesthetics updated with Black Ops III's graphics engine, while also add in the gameplay elements of Black Ops III, such as Gobblegums and Weapon Kits . </P> <P> Call of Duty: Black Ops III takes place in 2065, 40 years after the events of Black Ops II, in a world facing upheaval from a Third Cold War between two global alliances known as Winslow Accord and Common Defense Pact, as well as climate change and new technologies . In response to the drone assaults caused by narco - terrorist Raul Menendez in 2025, several countries around the world have developed Directed Energy Air Defense systems that render conventional air forces virtually useless . As such, most of the warfare between countries is done by covert operatives fighting behind enemy lines . Military technology has progressed to the point where robotics play a major role in combat, and both fully robotic humanoid drones and cyborg supersoldiers have been developed to fight in the battlefield . There is speculation and fear about an eventual robotic takeover . </P>

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