<P> There are different gameplay modes for Paladins: </P> <Ul> <Li> Siege: The' main' Paladins game mode, teams are tasked first to capture the map's central capture point and, if successful, push a payload that spawns from it to the enemy base . This mode is played in a best - of - seven format . </Li> </Ul> <Li> Siege: The' main' Paladins game mode, teams are tasked first to capture the map's central capture point and, if successful, push a payload that spawns from it to the enemy base . This mode is played in a best - of - seven format . </Li> <Ul> <Li> Payload: An attacking team is tasked with escorting a payload through an extended railroad track to push it as far as they can, or to the end goal, while a defending team thwarts their progress . A push is halted if the both teams engage in combat near the payload and it slowly moves backwards if no one on the attacking team is nearby to push it, though push progress the team has accumulated is not lost . Once time runs out or if the payload is pushed to the destination, teams switch attack / defense roles . The winner is determined by the team that pushes the payload the furthest, with the attacking team setting the bar in the first round . If the attacking team in the second round are able to push the payload the same distance as the first team, the second wins the game . </Li> </Ul>

When does the full version of paladins come out