<Table> <Tr> <Td> </Td> <Td> This section needs expansion . You can help by adding to it . (May 2014) </Td> </Tr> </Table> <Tr> <Td> </Td> <Td> This section needs expansion . You can help by adding to it . (May 2014) </Td> </Tr> <P> Castle Wolfenstein is a 2D adventure game released in 1981 for the Apple II, written by Silas Warner . One of the pioneers of the stealth game genre, it is a game of avoiding detection and managing limited resources while trying to escape from a Nazi stronghold . Combat was allowed, but bullets were precious, and non-violent options were often safer, such as pulling a gun on a guard and frisking him while his hands were raised . A sequel, Beyond Castle Wolfenstein, was published in 1984 . </P> <P> Wolfenstein 3D, released in 1992, is a re-imagining of the Castle Wolfenstein scenario in first person with an emphasis on direct combat . Stealth and non-violent options are not present . Silas Warner, the designer of the original Apple II games, was not involved in the development . Wolfenstein 3D is important for popularizing the first person shooter and inventing many of the tropes that became standard in the genre . </P>

When did the first wolfenstein game come out