<Li> Worm's - eye view </Li> <Tr> <Td> Topics (show) <Ul> <Li> 3D projection </Li> <Li> Anamorphosis </Li> <Li> Axonometry </Li> <Li> Computer graphics </Li> <Li> Computer - aided design </Li> <Li> Descriptive geometry </Li> <Li> Engineering drawing </Li> <Li> Map projection </Li> <Li> Picture plane </Li> <Li> Plans (drawings) </Li> <Li> Projection (linear algebra) </Li> <Li> Projection plane </Li> <Li> Projective geometry </Li> <Li> Stereoscopy </Li> <Li> Technical drawing </Li> <Li> Vanishing point </Li> <Li> Video game graphics </Li> <Li> Viewing frustum </Li> </Ul> </Td> </Tr> <Ul> <Li> 3D projection </Li> <Li> Anamorphosis </Li> <Li> Axonometry </Li> <Li> Computer graphics </Li> <Li> Computer - aided design </Li> <Li> Descriptive geometry </Li> <Li> Engineering drawing </Li> <Li> Map projection </Li> <Li> Picture plane </Li> <Li> Plans (drawings) </Li> <Li> Projection (linear algebra) </Li> <Li> Projection plane </Li> <Li> Projective geometry </Li> <Li> Stereoscopy </Li> <Li> Technical drawing </Li> <Li> Vanishing point </Li> <Li> Video game graphics </Li> <Li> Viewing frustum </Li> </Ul> <Li> Computer - aided design </Li>

Parallel projection and perspective projection in computer graphics