<P> Tiles are shuffled together and either placed into a bag or spread out face down across the table . Each player draws and reveals one tile . The player whose tile has the highest number value will start the game . Tiles are returned to the pool, and players collect 14 random tiles and arrange them on their racks . Play begins with the starting player and proceeds in a clockwise (for modern variants) direction . </P> <P> For a player's first move, he must play a set (or sets in some versions) with a value of at least 30 points . Point values are taken from the face value of each tile played, with the joker (if played) assuming the value of the tile it is being used in place of . A player may not use other players' tiles to make the "initial meld". If a player cannot make an initial meld, he must pick up a single tile from the pool and add it to his rack . Play then proceeds to the next player . </P> <P> Once a player has made his initial meld, he can, on each turn, play one or more tiles from his rack, making or adding to groups and / or runs . If the player cannot (or chooses not to) play any tiles, he must pick a tile randomly from the pool and add it to his rack . </P> <P> All tiles in play must be arranged in sets of at least three tiles . The two valid set types are called runs and groups: </P>

What happens in rummikub when you run out of tiles
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