<Tr> <Td> 8 </Td> <Td> 16 </Td> <Td> 32 </Td> <Td> 64 </Td> </Tr> <Tr> <Th> Binary floating point precision </Th> </Tr> <Tr> <Td> <Table> <Tr> <Td> 16 </Td> <Td> 32 </Td> <Td> 40 </Td> <Td> 64 </Td> <Td> 80 </Td> <Td> 128 </Td> <Td> 256 </Td> </Tr> </Table> <Table> <Tr> <Td> × 1⁄2 </Td> <Td> × 1 </Td> <Td> × 2 </Td> <Td> × 4 </Td> <Td> × 8 </Td> </Tr> </Table> </Td> </Tr> <Table> <Tr> <Td> 16 </Td> <Td> 32 </Td> <Td> 40 </Td> <Td> 64 </Td> <Td> 80 </Td> <Td> 128 </Td> <Td> 256 </Td> </Tr> </Table>

What's the difference between i32 and u32 data type representation