<Li> The IndyCar Series (2002 video game) also utilizes FADE technology to safeguard against piracy by making races very difficult to win on a pirated version . The penultimate section of the game's manual states: </Li> <P> Copying commercial games, such as this one, is a criminal offense and copyright infringement . </P> <P> Copying and re-supplying games such as this one can lead to a term of imprisonment . Think of a pirated game as stolen property . This game is protected by the FADE system . You can play with a pirated game - but not for long . The quality of a pirated game will degrade over time . </P> <Ul> <Li> Batman: Arkham Asylum contained code that disabled Batman's glider cape, making some areas of the game very difficult to complete and a certain achievement / trophy impossible to unlock (gliding continuously for over 100m). </Li> <Li> The PC version of Grand Theft Auto IV has a copy protection that swings the camera as though the player was drunk . If the player enters a vehicle it will automatically throttle, making it difficult to steer . It also damages the vehicle, making it vulnerable to collisions and bullets . An update to the game prevented unauthorised copies from accessing the in - game Internet browser, making it impossible to finish the game as some missions involve browsing the web for objectives . </Li> <Li> EarthBound is well - documented for its extensive use of Checksums to ensure that the game is being played on legitimate hardware . If the game detects that it is being played on a European SNES, it refuses to boot, as the first of several checksums has failed . A second checksum will weed out most unauthorized copies of the game, but hacking the data to get past this checksum will trigger a third checksum that makes enemy encounters appear much more often than in an authorized copy, and if the player progresses through the game without giving up (or cracks this protection), a final checksum code will activate before the final boss battle, freezing the game and deleting all the save files . A similar copy protection system was used in Spyro: Year of the Dragon (see below). </Li> <Li> In an unauthorized version of the PC edition of Mass Effect, the game save mechanism would not work and the in - game galactic map would cause the game to crash . As the galactic map is needed to travel to different sections of the game, the player would be stuck in the first section of the game . </Li> <Li> If an unauthorized version of The Sims 2 was used, the Build Mode would not work properly . Walls would not be able to be built on the player's property, which prevents the player from building any custom houses . Some furniture and clothing selections would not be available either . </Li> <Li> A March 2009 update to the BeeJive IM iPhone app included special functionality for users of the unauthorized version: the screen would read "PC LOAD LETTER" whenever the user tried to establish a connection to any IM service, then quickly switch to a YouTube clip from the movie Office Space . </Li> <Li> Red Alert 2 and The Lord of the Rings: The Battle for Middle - Earth have a copy protection system that completely wipes out the player's forces briefly after a battle begins on an unlicensed copy . However, some who purchased the latter have encountered a bug that caused this copy protection scheme to trigger when it was not supposed to . </Li> <Li> The DS version of Michael Jackson: The Experience has a copy protection system where vuvuzela noises are heard as the music is playing, the notes are invisible, making the game impossible to play, and the game freezes upon the player pausing it . </Li> <Li> Older versions of Autodesk 3ds Max use a dongle for copy protection; if it is missing, the program will randomly corrupt the points of the user's model during usage, destroying their work . </Li> <Li> Older versions of CDRWIN used a serial number for initial copy protection . However, if this check was bypassed, a second hidden check would activate causing a random factor to be introduced into the CD burning process, producing corrupted "coaster" disks . </Li> <Li> Terminate, a BBS terminal package, would appear to operate normally if cracked but would insert a warning that a pirated copy was in use into the IEMSI login packet it transmitted, where the sysop of any BBS the user called could clearly read it . </Li> <Li> Ubik's Musik, a music creation tool for the Commodore 64, would transform into a Space Invaders game if it detected that a cartridge - based copying device had attempted to interrupt it . This combined copy protection and an easter egg, as the message that appears when it occurs is not hostile ("Plug joystick in port 1, press fire, and no more resetting / experting!"). </Li> <Li> The Amiga version of Bomberman featured a multitap peripheral that also acted as a dongle . Data from the multitap was used to calculate the time limit of each level . If the multitap was missing, the time limit would be calculated as 0, causing the level to end immediately . </Li> <Li> Nevermind, a puzzle game for the Amiga, contained code that caused an unlicensed version of the game to behave as a demo . The game would play three levels sampled from throughout the game, and then give the message "You have completed three levels; however there are 100 levels to complete on the original disc ." </Li> </Ul>

Who is mostly affected by illegal copying of software