<P> The designers say they were guided by works such as The Lion King and The Iron Giant and that it is a "coming - of - age story". The designers were also heavily influenced by the work of Hayao Miyazaki, particularly with one of the levels "Valley of the Wind", being a nod to Nausicaä of the Valley of the Wind . The art style is meant to appear hand - drawn, similar to the more recent Rayman titles that utilize Ubisoft's "UbiArt" graphics engine; the game instead uses the Unity engine . The game takes place in one large map, rendered at 1080p and 60 frames per second with no visible loading time as the player explores . According to Mahler, the game's backgrounds are all individual components, with none duplicated as in other similar titles . As an example, Mahler explained, "You see this tree in the background and this mushroom and this rock? That's the one and only place you'll ever see those assets ." </P> <P> The game was first unveiled at E3 2014 during Microsoft's pre-show press conference at the Galen Center; E3 was also the first time a number of Moon Studios employees actually met face - to - face . Microsoft's Yusuf Mehdi, in charge of marketing for Xbox One, stated that they considered opening the conference with Ori, but instead chose Call of Duty: Advanced Warfare . During E3, attendees waited in long lines to play a demo version of the game, often waiting in queues 7 - 8 people deep for each of the four consoles featuring the game . </P> <P> Sometime after E3, Moon Studios announced on the game website that an Xbox 360 version of Ori and the Blind Forest was in development and planned for release sometime in early 2015 . In November 2014, Moon Studios updated the status of the game and announced plans to push back the launch of the title into "early 2015" for Xbox One and PC, but no further mention of the Xbox 360 version was made at the time . Asked to clarify the status of the Xbox 360 edition, Moon Studios confirmed it was still in development and would be released later in 2015 . As of February 2017, there has been no further announcement on the status of the Xbox 360 release . </P> <P> A "Definitive Edition" was announced at Gamescom 2015 . The expansion contains new areas, mechanics, and artwork . Specifically, it adds in an easier and a harder difficulty levels, and enables fast - travel between spirit wells to help traverse the game's world . This version was released on March 11, 2016 for Xbox One, on the one - year anniversary of the game, while the Windows version was released shortly afterwards on April 27, 2016 . Those who have already purchased the original game are able to upgrade to the Definitive Edition for $5.00 . In May 2016, Nordic Games announced that they had partnered with Moon Studios and Microsoft to release a retail version of The Definitive Edition for Microsoft Windows . It was released on June 14, 2016 . </P>

Is ori and the blind forest on xbox 360