<Table> <Tr> <Th_colspan="2"> Call of Duty: Black Ops II </Th> </Tr> <Tr> <Td_colspan="2"> Box art </Td> </Tr> <Tr> <Th> Developer (s) </Th> <Td> Treyarch </Td> </Tr> <Tr> <Th> Publisher (s) </Th> <Td> Activision </Td> </Tr> <Tr> <Th> Director (s) </Th> <Td> Dave Anthony </Td> </Tr> <Tr> <Th> Producer (s) </Th> <Td> Pat Dwyer </Td> </Tr> <Tr> <Th> Designer (s) </Th> <Td> <Ul> <Li> Dave Anthony </Li> <Li> Jason Blundell </Li> <Li> Corky Lehmkuhl </Li> <Li> Joe Chiang </Li> </Ul> </Td> </Tr> <Tr> <Th> Programmer (s) </Th> <Td> <Ul> <Li> David King </Li> <Li> Trevor Walker </Li> <Li> James Snider </Li> </Ul> </Td> </Tr> <Tr> <Th> Artist (s) </Th> <Td> Colin Whitney </Td> </Tr> <Tr> <Th> Writer (s) </Th> <Td> <Ul> <Li> Dave Anthony </Li> <Li> Craig Houston </Li> <Li> David S. Goyer </Li> </Ul> </Td> </Tr> <Tr> <Th> Composer (s) </Th> <Td> Jack Wall </Td> </Tr> <Tr> <Th> Series </Th> <Td> Call of Duty </Td> </Tr> <Tr> <Th> Engine </Th> <Td> IW engine </Td> </Tr> <Tr> <Th> Platform (s) </Th> <Td> <Ul> <Li> Microsoft Windows </Li> <Li> PlayStation 3 </Li> <Li> Xbox 360 </Li> <Li> Wii U </Li> </Ul> </Td> </Tr> <Tr> <Th> Release </Th> <Td> November 13, 2012 (show) <Ul> <Li> Microsoft Windows, PlayStation 3', Xbox 360 <Ul> <Li> WW: November 13, 2012 </Li> </Ul> Wii U <Ul> <Li> NA: November 18, 2012 </Li> <Li> PAL: November 30, 2012 </Li> </Ul> </Li> </Ul> </Td> </Tr> <Tr> <Th> Genre (s) </Th> <Td> First - person shooter </Td> </Tr> <Tr> <Th> Mode (s) </Th> <Td> Single - player, multiplayer </Td> </Tr> </Table> <Tr> <Th_colspan="2"> Call of Duty: Black Ops II </Th> </Tr> <Tr> <Td_colspan="2"> Box art </Td> </Tr> <Tr> <Th> Developer (s) </Th> <Td> Treyarch </Td> </Tr>

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