<P> In October 2013, Re-Logic released version 1.2 for Terraria on Windows after nine months in development . The update added a host of new mechanics, gameplay changes, and graphics adjustments . After the 1.2 update was released the game returned to receiving continuous updates, including Halloween and Christmas updates which expanded the endgame significantly . The console and mobile versions received update 1.2 in 2014 . Terraria became DRM - free on October 2, 2014, when it was released on GOG.com . </P> <P> A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014, and Xbox One on November 14, 2014, with a retail release on December 2, 2014 . In September 2014, Re-Logic announced that Terraria would be coming to OS X and Linux . They were both released on August 12, 2015 . The Nintendo 3DS version was first released on the Nintendo eShop on December 10, 2015 . A Wii U version was released on the eShop in June 2016 . </P> <P> It was announced that version 1.3, the game's third major content update, would be the last on which Spinks would work personally, and that the developers Yorai Omer and Skiphs would take over programming, and Whitney "Cenx" Baird, would take over as lead designer . Version 1.3 was released on June 30, 2015, adding even more items, events, enemies, bosses, and gameplay features . During July 2016, Cenx announced that 1.3 for the mobile platforms would be coming in 2017 . </P> <P> On July 25, 2016, 505 Games announced that the 1.3 update would not be ported to Xbox 360, PlayStation 3, or PlayStation Vita, citing issues with the consoles' performance . It was also announced that Engine Software and Codeglue would no longer be working on the console and mobile versions respectively and that a new studio, Pipeworks, would take over the development of those versions . In February 2017, 505 Games announced that Terraria would be ported to Nintendo Switch . </P>

When did terraria 1.3 come out on pc