<P> Output in virtual teams means all the things that come out of the work processes of the team . </P> <P> "Decision quality" is one of the outputs of virtual teams . The majority of research has not found significant evidence of difference between the decision quality of virtual and traditional teams and the number of ideas that were generated . However Chidambaram & Bostrom (1993) found that virtual teams generate more ideas compared to traditional teams . As there are many constraints with working virtually, virtual teams require a longer time to reach a decision </P> <P> When comparing "the performance" of traditional and virtual teams, the results are mixed . Some studies find traditional teams and some virtual teams to be better . The majority of studies have found the teams to be about at the same level . Powell, Piccoli and Ives list many studies that have found different factors, which make virtual teams successful . The found factors are: </P> <Ul> <Li> Training </Li> <Li> Strategy / goal setting </Li> <Li> Developing shared language </Li> <Li> Team building </Li> <Li> Team cohesiveness </Li> <Li> Communication </Li> <Li> Coordination and commitment of the teams </Li> <Li> The appropriate task - technology fit </Li> <Li> Competitive and collaborative conflict behaviors (conversely, the same study found that avoidance and compromise conflict behavior had a negative impact) </Li> </Ul>

A dynamic interactive influence process among team members working to achieve goals is called