<Tr> <Td> Hummingbird </Td> <Td> 1967 </Td> <Td> A ten - minute computer animated film by Charles Csuri and James Shaffer . This was awarded a prize at the 4th annual International Experimental Film Competition in Brussels, Belgium and in the collection of The Museum of Modern Art, New York City . The subject was a line drawing of a hummingbird for which a sequence of movements appropriate to the bird were programmed . Over 30,000 images comprising some 25 motion sequences were generated by the computer . </Td> </Tr> <Tr> <Td> Kitty </Td> <Td> 1968 </Td> <Td> A group of Soviet mathematicians and physicists headed by N. Konstantinov created a mathematically computable model of the physics of a moving cat . The algorithms were programmed on the BESM - 4 computer . The computer then printed hundreds of frames to be later converted to film . An accompanying scientific paper describes the foundation of the employed physics simulation techniques that nowadays are commonly applied to animation films and computer games . </Td> </Tr> <Table> <Tr> <Th> Film </Th> <Th> Year </Th> <Th> Notes </Th> </Tr> <Tr> <Td> Metadata </Td> <Td> 1971 </Td> <Td> This is an experimental 2D animated short drawn on a data tablet by Peter Foldes, who used the world's first key frame animation software, invented by Nestor Burtnyk and Marceli Wein . </Td> </Tr> <Tr> <Td> A Computer Animated Hand </Td> <Td> 1972 </Td> <Td> Produced by Ed Catmull, the short demonstrates a computer animated hand, as well as human faces . Added to the United States National Film Registry in 2011 . </Td> </Tr> <Tr> <Td> Westworld </Td> <Td> 1973 </Td> <Td> First use of 2D computer animation in a significant entertainment feature film . The point of view of Yul Brynner's gunslinger was achieved with raster graphics . </Td> </Tr> <Tr> <Td> The Six Million Dollar Man </Td> <Td> </Td> <Td> First television series to use CGI in the intro . </Td> </Tr> <Tr> <Td> Faces (Faces & Body Parts) </Td> <Td> </Td> <Td> Fred Parke's thesis film on facial modeling at the University of Utah . </Td> </Tr> <Tr> <Td> Great </Td> <Td> </Td> <Td> The Oscar - winning 1975 short animated film about the life of the Victorian engineer Isambard Kingdom Brunel contains a brief sequence of a rotating wire - frame model of Brunel's final project, the iron steam ship SS Great Eastern . </Td> </Tr> <Tr> <Td> Futureworld </Td> <Td> 1976 </Td> <Td> First use of 3D computer graphics for animated hand and face . Used 2D digital compositing to materialize characters over a background . </Td> </Tr> <Tr> <Td> Star Wars </Td> <Td> 1977 </Td> <Td> Used an animated 3D wire - frame graphic for the trench run briefing sequence . Added to the United States National Film Registry in 1989 . </Td> </Tr> <Tr> <Td> The Black Hole </Td> <Td> 1979 </Td> <Td> Used raster wire - frame model rendering for the open credits depicting a 3D wireframe of a black hole . </Td> </Tr> <Tr> <Td> Alien </Td> <Td> Used raster wire - frame model rendering for navigation monitors in the landing sequence . Added to the United States National Film Registry in 2002 . </Td> </Tr> </Table> <Tr> <Th> Film </Th> <Th> Year </Th> <Th> Notes </Th> </Tr>

When did they start using cgi in movies