<P> In the first three beta releases of Jailbreak: Source, gameplay was very similar to Team Deathmatch, with frags for kills and little reward for playing the game in a tactical fashion . To rectify this, the current release of Jailbreak included a new system where players gained points for playing the game in either defensive, offensive, or attack styles . For example, players receive bonus points for defending their release button, or for escaping from Jail . The second significant change to the current release, was to add a Perks system allowing players to spend their points on a combination of skills and abilities from a selection of twelve to augment their playing style . These perks included augmentations like Stealth, Double Jump, Healing, Regeneration and Awareness . The concept was designed to allow players to create a custom class and is balanced to prevent individuals becoming overpowered as each skill has an opposing skill to combat it . For example, if the enemy team is using Stealth, then choosing Awareness will give away their position on the players HUD . </P> <P> There are two teams in the current release, Robots and Dinosaurs replacing the Rebels and Combine from previous versions . This was revealed in a special "Live" ModDB Interview New high quality skins and models have been created for each team to further define the red and blue colour scheme of the mod and assist players in knowing their location within each map . </P> <P> The current release of Jailbreak: Source comes with twelve maps played across three different gamemodes . Each map is a unique environment, with a common red / blue theme throughout . The map themes include an Underwater Research Station, an Elizabethan Ghost Town, a crashing Space Ship, an Arctic Base, and a Neo-Tokyo city . The maps have been built with 16 player games in mind, but can cope with 32 . Some maps are mirrored exactly, whilst others have a more free form approach . Each map contains complex, puzzle or cooperation based escape routes, including stopping a deadly rotating fan, navigating through a haunted maze, and dodging lasers . Every map has a unique custom execution, including a Helicopter bombing run, being sucked out of an airlock, being mown down by a runaway train, and being crushed ripped apart by a Tornado . Further maps are to be added in subsequent releases, and another new game mode is due to be added for the next release . In addition to the official maps, the game's community has created a map pack containing 14 new environments . </P> <P> Jailbreak: Source was voted into the Top 100 Mods of 2008 and 2009 by the users of ModDB . </P>

Who created the first version of jail break for garry's mod