<P> Reviewers praised the use of sound in The Last of Us . Eurogamer's Welsh felt that the sound design was significantly better than in other games, while Game Informer's Helgeson dubbed it "amazing". Mc Shea of GameSpot stated that the audio added to the effect of the gameplay, particularly when hiding from enemies . Kelly of Computer and Video Games found that the environmental audio positively impacted gameplay, and that Gustavo Santaolalla's score was "sparse and delicate". Both Game Informer's Helgeson and Destructoid's Sterling called the score "haunting", with the latter finding that it complements the gameplay . </P> <P> The graphic depiction of violence in The Last of Us generated substantial commentary from critics . Engadget writer Ben Gilbert found the game's persistent focus on combat was "a necessary evil to lead the game's fragile protagonist duo to safety", as opposed to being used as a method to achieve objectives . Kotaku's Kirk Hamilton wrote that the violence was "heavy, consequential and necessary", as opposed to gratuitous . USGamer's Anthony John Agnello wrote that the game consistently reinforces the negativity associated with violence, intentionally making players feel uncomfortable while in violent combat . He stated that the deaths within the game were not unnecessary or unjustified, making the story more powerful . Kelly of Computer and Video Games stated that, despite the "incredibly brutal" combat, the violence never felt gratuitous . Eurogamer's Welsh echoed similar remarks, stating that the violence is not "desensitized or mindless". Matt Helgeson of Game Informer observed that the game's violence leads to players questioning the morality of their choices . Joystiq's Mitchell wrote that the violence is "designed to be uncomfortable", stating that it contributes to Joel's character . Prior to the release of the game, Keith Stuart of The Guardian wrote that the acceptability of the violence would depend on its context within the game . </P> <P> Many critics discussed the game's depiction of female characters . Jason Killingsworth of Edge praised its lack of sexualized female characters, writing that it "offers a refreshing antidote to the sexism and regressive gender attitudes of most blockbuster videogames". Eurogamer's Ellie Gibson praised Ellie as "sometimes strong, sometimes vulnerable, but never a cliché". She felt that Ellie is initially established as a "damsel in distress", but that this concept is subverted . GameSpot's Carolyn Petit praised the female characters as morally conflicted and sympathetic, but wrote that gender in video games should be evaluated "based on their actual merits, not in relation to other games". Chris Suellentrop of The New York Times acknowledged that Ellie was a likable and "sometimes powerful" character, but argued that The Last of Us is "actually the story of Joel", stating that it's "another video game by men, for men and about men". The Last of Us was also praised for its depiction of LGBT characters . Sam Einhorn of GayGamer.net felt that the revelation of Bill's sexuality "added to his character...without really tokenizing him". American organization GLAAD named Bill one of the "most intriguing new LGBT characters of 2013", calling him "deeply flawed but wholly unique". A kiss between two female characters in Left Behind was met with positive reactions . </P> <P> Within seven days of its release, The Last of Us sold over 1.3 million units, becoming the biggest video game launch of 2013 at the time . Three weeks after its release, the game sold over 3.4 million units, and was deemed the biggest launch of an original game since 2011's L.A. Noire and the fastest - selling PlayStation 3 game of 2013 at the time . The game became the best - selling digital release on PlayStation Store for PlayStation 3, though numerical sales figures were not disclosed; this record was later beaten by Grand Theft Auto V . The Last of Us ultimately became the tenth best - selling game of 2013 . By August 2014, the game had sold eight million copies: seven million on PlayStation 3 and one million on PlayStation 4 . It is the third best - selling PlayStation 3 game of all time . In the United Kingdom, the game remained atop the charts for six consecutive weeks, matching records set by multi-platform titles . Within 48 hours of its release, The Last of Us generated more than the £ 3 million earned by Man of Steel in the same period . The game also topped the charts in the United States, France, Ireland, Italy, the Netherlands, Sweden, Finland, Norway, Denmark, Spain, and Japan . </P>

Number of chapters in the last of us