<Tr> <Td> </Td> <Td> This article or section possibly contains synthesis of material which does not verifiably mention or relate to the main topic . Relevant discussion may be found on the talk page . (August 2018) (Learn how and when to remove this template message) </Td> </Tr> <P> This is a list of the highest - grossing video game franchises that have grossed at least $1 billion revenue . </P> <Table> <Tr> <Th> Franchise </Th> <Th> Year of inception </Th> <Th> Lifetime revenue </Th> <Th> Revenue breakdown </Th> <Th> Franchise owner (s) </Th> </Tr> <Tr> <Td> Pokémon </Td> <Td> </Td> <Td> $59.1 billion (¥ 6 trillion) (as of 2017) (including all media) </Td> <Td> <Ul> <Li> Japan retail--$4.369 billion </Li> <Li> Mobile games--$2.154 billion </Li> </Ul> </Td> <Td> The Pokémon Company Nintendo </Td> </Tr> <Tr> <Td> Mario </Td> <Td> 1981 </Td> <Td> est . $25.907 billion (as of 2018) </Td> <Td> <Ul> <Li> Super Mario--$13.974 billion </Li> <Li> Mario Kart--$5.153 billion </Li> <Li> Other Mario games--$6.78 billion </Li> </Ul> </Td> <Td> Nintendo </Td> </Tr> <Tr> <Td> Call of Duty </Td> <Td> 2003 </Td> <Td> est . $16 billion (as of 2017) </Td> <Td> <Ul> <Li> 2003--2016--$15 billion </Li> <Li> 2017--$1 billion </Li> </Ul> </Td> <Td> Activision Activision Blizzard </Td> </Tr> <Tr> <Td> Pac - Man </Td> <Td> 1980 </Td> <Td> est . $14.098 billion (as of 2016) </Td> <Td> <Ul> <Li> Pac - Man--$12.81 billion </Li> <Li> Ms. Pac - Man--$1.2 billion </Li> <Li> Other games (US)--$88 million </Li> </Ul> </Td> <Td> Namco Bandai Namco Entertainment </Td> </Tr> <Tr> <Td> Space Invaders </Td> <Td> 1978 </Td> <Td> $13.93 billion (as of 2016) </Td> <Td> <Ul> <Li> Space Invaders--$13.93 billion </Li> </Ul> </Td> <Td> Taito Square Enix </Td> </Tr> <Tr> <Td> Wii </Td> <Td> 2006 </Td> <Td> est . $12.33 billion (as of 2016) </Td> <Td> <Ul> <Li> Wii Sports--$6.08 billion </Li> <Li> Wii Fit--$5 billion </Li> <Li> Wii Play--$1.25 billion </Li> </Ul> </Td> <Td> Nintendo </Td> </Tr> <Tr> <Td> Street Fighter </Td> <Td> </Td> <Td> est . $11.279 billion (as of 2018) </Td> <Td> <Ul> <Li> Street Fighter II--$10.61 billion </Li> <Li> Street Fighter IV--$480 million </Li> <Li> Other games--$189 million </Li> </Ul> </Td> <Td> Capcom </Td> </Tr> <Tr> <Td> Dungeon Fighter Online </Td> <Td> 2005 </Td> <Td> est . $10.523 billion (as of 2018) </Td> <Td> <Ul> <Li> 2005--2017--$10.3 billion </Li> <Li> March 2018--$223 million </Li> </Ul> </Td> <Td> Neople Nexon </Td> </Tr> <Tr> <Td> Warcraft </Td> <Td> 1994 </Td> <Td> est . $10.015 billion (as of 2017) </Td> <Td> <Ul> <Li> World of Warcraft--$9.23 billion </Li> <Li> Hearthstone--$784.6 million </Li> </Ul> </Td> <Td> Blizzard Entertainment Activision Blizzard </Td> </Tr> <Tr> <Td> Final Fantasy </Td> <Td> </Td> <Td> est . $9.704 billion (as of 2018) </Td> <Td> <Ul> <Li> Main series--$8.831 billion </Li> <Li> Spin - offs--$873 million </Li> </Ul> </Td> <Td> Square Enix </Td> </Tr> <Tr> <Td> CrossFire </Td> <Td> 2007 </Td> <Td> est . $9.3 billion (as of 2017) </Td> <Td> <Ul> <Li> 2007--2015--$6.8 billion </Li> <Li> 2016--$1.1 billion </Li> <Li> 2017--$1.4 billion </Li> </Ul> </Td> <Td> Smilegate </Td> </Tr> <Tr> <Td> Grand Theft Auto </Td> <Td> 1997 </Td> <Td> est . $8.561 billion (as of 2018) </Td> <Td> <Ul> <Li> 1997--2006--$2.048 billion </Li> <Li> 2008--2018--$6.513 billion </Li> </Ul> </Td> <Td> Rockstar Games Take - Two Interactive </Td> </Tr> <Tr> <Td> Lineage </Td> <Td> 1998 </Td> <Td> est . $7.733 billion (as of 2017) </Td> <Td> <Ul> <Li> PC games--$6.295 billion </Li> <Li> Mobile games--$1.438 billion </Li> </Ul> </Td> <Td> NCsoft </Td> </Tr> <Tr> <Td> Donkey Kong </Td> <Td> 1981 </Td> <Td> est . $6.366 billion (as of 2016) </Td> <Td> <Ul> <Li> Donkey Kong (1981)--$4.4 billion </Li> <Li> Donkey Kong Country--$1.743 billion </Li> <Li> Other games (Japan)--$223.4 million </Li> </Ul> </Td> <Td> Nintendo </Td> </Tr> <Tr> <Td> Sonic the Hedgehog </Td> <Td> 1991 </Td> <Td> est . $6.228 billion (as of 2018) </Td> <Td> <Ul> <Li> Sonic the Hedgehog--$5.093 billion </Li> <Li> Mario & Sonic--$1.135 billion </Li> </Ul> </Td> <Td> Sega </Td> </Tr> <Tr> <Td> Puzzle & Dragons </Td> <Td> 2012 </Td> <Td> est . $6.103 billion (as of 2017) </Td> <Td> <Ul> <Li> Mobile game--$6.02 billion </Li> <Li> Nintendo 3DS games--$83 million </Li> </Ul> </Td> <Td> GungHo Online Entertainment </Td> </Tr> <Tr> <Td> FIFA </Td> <Td> </Td> <Td> $6 billion (as of 2013) </Td> <Td> </Td> <Td> Electronic Arts </Td> </Tr> <Tr> <Td> League of Legends </Td> <Td> 2009 </Td> <Td> est . $5.69 billion (as of 2017) </Td> <Td> <Ul> <Li> 2009--2016--$3.59 billion </Li> <Li> 2017--$2.1 billion </Li> </Ul> </Td> <Td> Tencent Games </Td> </Tr> <Tr> <Td> Westward Journey </Td> <Td> 2001 </Td> <Td> est . $5.55 billion (as of 2018) </Td> <Td> <Ul> <Li> Mobile game--$2.006 billion </Li> </Ul> </Td> <Td> NetEase </Td> </Tr> <Tr> <Td> Pro Evolution Soccer </Td> <Td> 1995 </Td> <Td> est . $5.474 billion (as of 2018) </Td> <Td> <Ul> <Li> Japan (2001--2014)--$1.175 billion </Li> <Li> Other sales--$4.299 billion </Li> </Ul> </Td> <Td> Konami </Td> </Tr> <Tr> <Td> Dragon Quest </Td> <Td> 1986 </Td> <Td> est . $5.135 billion (as of 2017) </Td> <Td> <Ul> <Li> Japan retail--$5.135 billion </Li> </Ul> </Td> <Td> Square Enix </Td> </Tr> <Tr> <Td> Halo </Td> <Td> 2001 </Td> <Td> $5 billion (as of 2015) (including all media) </Td> <Td> </Td> <Td> Microsoft </Td> </Tr> <Tr> <Td> Arena of Valor </Td> <Td> 2015 </Td> <Td> est . $4.74 billion (as of 2018) </Td> <Td> <Ul> <Li> 2016--$1.61 billion </Li> <Li> 2017--$2.671 billion </Li> <Li> March--June 2018--$459.2 million </Li> </Ul> </Td> <Td> Tencent Games </Td> </Tr> <Tr> <Td> Monster Strike </Td> <Td> 2013 </Td> <Td> est . $4.724 billion (as of 2018) </Td> <Td> <Ul> <Li> Mobile game--$4.688 million </Li> <Li> Nintendo 3DS--$36 million </Li> </Ul> </Td> <Td> Mixi </Td> </Tr> <Tr> <Td> Assassin's Creed </Td> <Td> 2007 </Td> <Td> est . $4.091 billion (as of 2016) </Td> <Td> <Ul> <Li> 2007--2016--$4 billion </Li> <Li> 2017--$91 million </Li> </Ul> </Td> <Td> Ubisoft </Td> </Tr> <Tr> <Td> Madden NFL </Td> <Td> </Td> <Td> $4 billion (as of 2013) </Td> <Td> </Td> <Td> Electronic Arts </Td> </Tr> <Tr> <Td> Need for Speed </Td> <Td> 1994 </Td> <Td> $4 billion (as of 2014) </Td> <Td> </Td> <Td> Electronic Arts </Td> </Tr> <Tr> <Td> Candy Crush Saga </Td> <Td> 2012 </Td> <Td> $3.681 billion (as of 2017) </Td> <Td> <Ul> <Li> Candy Crush Saga--$3.141 billion </Li> <Li> Candy Crush Soda Saga--$540 million </Li> </Ul> </Td> <Td> King </Td> </Tr> <Tr> <Td> Dragon Ball video games </Td> <Td> 1986 </Td> <Td> est . $3.6 billion (as of 2018) </Td> <Td> <Ul> <Li> Bandai / Namco--$2.972 billion </Li> <Li> Atari--$419 million </Li> <Li> Shōnen Jump--$209.3 million </Li> </Ul> </Td> <Td> Bandai Bandai Namco Entertainment </Td> </Tr> <Tr> <Td> Skylanders </Td> <Td> 2011 </Td> <Td> $3.5 billion (as of 2017) (including all media) </Td> <Td> </Td> <Td> Activision Blizzard </Td> </Tr> <Tr> <Td> Resident Evil </Td> <Td> </Td> <Td> est . $3.311 billion (as of 2018) </Td> <Td> <Ul> <Li> 1996--2011--$2.474 billion </Li> <Li> 2012--2018--$836.5 million </Li> </Ul> </Td> <Td> Capcom </Td> </Tr> <Tr> <Td> The Legend of Zelda </Td> <Td> 1986 </Td> <Td> est . $3.251 billion (as of 2018) </Td> <Td> <Ul> <Li> Zelda I & II (NES)--$501.5 million </Li> <Li> Japan (1990--2018)--$786.1 million </Li> <Li> Overseas (1991--2018)--$1.963 billion </Li> </Ul> </Td> <Td> Nintendo </Td> </Tr> <Tr> <Td> Star Wars video games </Td> <Td> 1982 </Td> <Td> $3 billion (as of 2015) </Td> <Td> </Td> <Td> The Walt Disney Company </Td> </Tr> <Tr> <Td> MapleStory </Td> <Td> 2003 </Td> <Td> est . $2.981 billion (as of 2017) </Td> <Td> <Ul> <Li> 2003--2011--$1.8 billion </Li> <Li> 2013--2017--$1.181 billion </Li> </Ul> </Td> <Td> Wizet Nexon </Td> </Tr> <Tr> <Td> Battlefield </Td> <Td> 2002 </Td> <Td> est . $2.74 billion (as of 2017) </Td> <Td> <Ul> <Li> Battlefield 3--$1.1 billion </Li> <Li> Battlefield 4--$499.9 million </Li> <Li> Battlefield 1--$1.14 billion </Li> </Ul> </Td> <Td> Electronic Arts </Td> </Tr> <Tr> <Td> Monster Hunter </Td> <Td> </Td> <Td> est . $2.523 billion (as of 2018) </Td> <Td> <Ul> <Li> Japan (2004--2017)--$1.72 billion </Li> <Li> Overseas (2016--2017)--$60.5 million </Li> <Li> Monster Hunter: World--$742.2 million </Li> </Ul> </Td> <Td> Capcom </Td> </Tr> <Tr> <Td> Metal Gear </Td> <Td> </Td> <Td> est . $2.513 billion (as of 2016) </Td> <Td> <Ul> <Li> Japan (1998--2016)--$512 million </Li> <Li> Overseas (1987--2015)--$1.408 billion </Li> <Li> Other sales--$593.1 million </Li> </Ul> </Td> <Td> Konami </Td> </Tr> <Tr> <Td> Gran Turismo </Td> <Td> 1997 </Td> <Td> $2.5 billion (as of 2013) </Td> <Td> </Td> <Td> Sony </Td> </Tr> <Tr> <Td> The Sims </Td> <Td> 2000 </Td> <Td> $2.5 billion (as of 2010) </Td> <Td> <Ul> <Li> 2000--2007--$1.2 billion </Li> </Ul> </Td> <Td> Electronic Arts </Td> </Tr> <Tr> <Td> Super Smash Bros . </Td> <Td> 1999 </Td> <Td> est . $2.373 billion (as of 2016) </Td> <Td> <Ul> <Li> 1999--2016--$2.373 billion </Li> </Ul> </Td> <Td> Nintendo </Td> </Tr> <Tr> <Td> Minecraft </Td> <Td> 2011 </Td> <Td> est . $2.211 billion (as of 2018) </Td> <Td> <Ul> <Li> PC game--$755 million </Li> <Li> Other platforms--$1.456 billion </Li> </Ul> </Td> <Td> Mojang </Td> </Tr> <Tr> <Td> Fate / stay night </Td> <Td> </Td> <Td> est . $2.086 billion (as of 2018) </Td> <Td> <Ul> <Li> Fate / Grand Order--$2 billion </Li> <Li> Other games--$86.3 million </Li> </Ul> </Td> <Td> Type - Moon Sony Music Entertainment Japan </Td> </Tr> <Tr> <Td> Digimon </Td> <Td> 1997 </Td> <Td> est . $2.01 billion (as of 2017) (including all media) </Td> <Td> <Ul> <Li> Console games (Japan)--$90.5 million </Li> <Li> Digital pets--$424.1 million </Li> <Li> Other media--$1.498 billion </Li> </Ul> </Td> <Td> Bandai Namco Holdings </Td> </Tr> <Tr> <Td> Guitar Hero </Td> <Td> 2005 </Td> <Td> $2 billion (as of 2010) </Td> <Td> </Td> <Td> Activision Blizzard </Td> </Tr> <Tr> <Td> Lego video games </Td> <Td> 1995 </Td> <Td> $2 billion (as of 2014) </Td> <Td> </Td> <Td> The Lego Group </Td> </Tr> <Tr> <Td> Mortal Kombat </Td> <Td> </Td> <Td> est . $1.878 billion (as of 2006) </Td> <Td> <Ul> <Li> Arcade games--$1.17 billion </Li> <Li> Console games--$708 million </Li> </Ul> </Td> <Td> Warner Bros. Interactive Entertainment </Td> </Tr> <Tr> <Td> Onimusha </Td> <Td> 2001 </Td> <Td> est . $1.798 billion (as of 2016) </Td> <Td> <Ul> <Li> PS2 games--$246 million </Li> <Li> Arcade / Pachinko--$1.552 billion </Li> </Ul> </Td> <Td> Capcom </Td> </Tr> <Tr> <Td> Tetris </Td> <Td> 1984 </Td> <Td> est . $1.631 billion (as of 2011) </Td> <Td> <Ul> <Li> Game Boy--$753 million </Li> <Li> Mobile--$532 million </Li> <Li> NES--$346 million </Li> </Ul> </Td> <Td> The Tetris Company Blue Planet Software </Td> </Tr> <Tr> <Td> PlayerUnknown's Battlegrounds </Td> <Td> 2017 </Td> <Td> $1.5 billion (as of 2018) </Td> <Td> </Td> <Td> Bluehole </Td> </Tr> <Tr> <Td> The Elder Scrolls </Td> <Td> 1994 </Td> <Td> $1.39 billion (as of 2015) </Td> <Td> </Td> <Td> Bethesda Softworks </Td> </Tr> <Tr> <Td> One Piece video games </Td> <Td> 2000 </Td> <Td> est . $1.351 billion (as of 2018) </Td> <Td> <Ul> <Li> 2001--2012--$459 million </Li> <Li> 2012--2018--$892 million </Li> </Ul> </Td> <Td> Bandai Bandai Namco Entertainment </Td> </Tr> <Tr> <Td> Gundam video games </Td> <Td> </Td> <Td> est . $1.124 billion (as of 2014) </Td> <Td> <Ul> <Li> Japan (2000--2007)--$691 million </Li> <Li> Japan (2008--2012)--$370 million </Li> <Li> Japan (2013--2014)--$63 million </Li> </Ul> </Td> <Td> Bandai Bandai Namco </Td> </Tr> <Tr> <Td> Fortnite </Td> <Td> 2017 </Td> <Td> $1.2 billion (as of 2018) </Td> <Td> </Td> <Td> Epic Games </Td> </Tr> <Tr> <Td> Tom Clancy's </Td> <Td> </Td> <Td> $1.2 billion (as of 2018) </Td> <Td> </Td> <Td> Ubisoft </Td> </Tr> <Tr> <Td> Spider - Man video games </Td> <Td> 1982 </Td> <Td> $1 billion (as of 2004) </Td> <Td> </Td> <Td> Sony </Td> </Tr> <Tr> <Td> Gears of War </Td> <Td> 2006 </Td> <Td> $1 billion (as of 2011) </Td> <Td> </Td> <Td> Microsoft </Td> </Tr> <Tr> <Td> Forza </Td> <Td> 2005 </Td> <Td> $1 billion (as of 2017) </Td> <Td> </Td> <Td> Microsoft </Td> </Tr> <Tr> <Td> Overwatch </Td> <Td> 2016 </Td> <Td> $1 billion (as of 2017) </Td> <Td> </Td> <Td> Activision Blizzard </Td> </Tr> </Table> <Tr> <Th> Franchise </Th> <Th> Year of inception </Th> <Th> Lifetime revenue </Th> <Th> Revenue breakdown </Th> <Th> Franchise owner (s) </Th> </Tr>

The most profitable video game of all time