<P> The demo, featuring two races, one speed challenge and one grip race, appeared on Xbox Live on October 26, 2007, on PlayStation Store on November 1, 2007, and on PC on November 2, 2007 . ProStreet is preceded by Need for Speed: Carbon and is followed by Need for Speed: Undercover . </P> <P> The game begins where a former street racer known as Ryan Cooper enters a challenge day and wins it with a Nissan 240SX . Ryan is mocked by Ryo Watanabe, the Showdown King who drives a Mitsubishi Lancer Evolution X . </P> <P> He then moves on to Battle Machine, a famous race organization, and dominates it . He then moves onto Showdown Chicago, promoted by Super Promotion and the best organization is introduced, the Super Promotion; there are other organizations in each specific event such as the Noise bomb for drift, G Effect that are a circuit crew, ROGUE SPEED which is for drag, and Nitrocide for speed runs . Each organization has a top race team, Apex Glide, Touge Union, Grip Runners, Aftermix, and Boxcut, respectively . Ryan dominates the showdown and moves onto React Team Sessions . He then moves onto another Showdown again promoted by "Super Promotion" and dominates it . He then receives invites to elite organizations of the four Kings of Drag (Karol Monroe), Drift (Aki Kimura), Grip (Ray Kreiger), and Speed Challenge (Nate Denver) after breaking 10 track records in each race mode . He beats them, earns their crowns, and dominates enough organizations and showdowns to face Ryo Watanabe . Ryan beats him and the Apex Glide team leaves Ryo . Ryan then becomes Street King by beating each of the kings . </P> <P> Need for Speed: ProStreet has taken the series in a different direction of gameplay . All racing in ProStreet takes place solely on closed tracks, making ProStreet the first game in the series since Need for Speed II that does not animate illegal racing . The performance tuning feature is enhanced, compared to previous versions, especially Autosculpt . Unlike Carbon, where only certain body kits can be autosculpted, this can now be applied to all body kits, including stock bumpers and wide body kits . Furthermore, some adjustments through autosculpt impact the car's aerodynamics . </P>

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