<P> It is the eleventh entry in the Tom Clancy's Rainbow Six series and the successor to Tom Clancy's Rainbow 6: Patriots, a tactical shooter that had a larger focus on narrative . However, Patriots was eventually cancelled due to its technical shortcomings, and the team decided to reboot the franchise . The team evaluated the core of the Rainbow Six franchise and believed that letting players impersonate the top counter-terrorist operatives around the world suited the game most . To create authentic siege situations, the team consulted actual counter-terrorism units, and looked at real - life examples of sieges . Powered by AnvilNext 2.0, the game also utilizes Ubisoft's RealBlast technology to create destructible environments . </P> <P> Announced at Electronic Entertainment Expo 2014, it received four nominations from Game Critics Awards including Best of Show . The game received a generally positive reception from critics, with praise mostly directed to the game's tense multiplayer and focus on tactics . However, the game was criticized for its progression system and its lack of content . Initial sales were weak, but the game's player base doubled as Ubisoft subsequently released several packages of free downloadable content, developed in conjunction with Blue Byte . The company also partnered with ESL to make Siege an eSports tournament game . </P> <P> Tom Clancy's Rainbow Six Siege is a first - person shooter game, in which players control an operator from the Rainbow team . Different operators have different nationalities, weapons, and gadgets . The game features an asymmetrical structure whereby the teams are not always balanced in their ability choices . The Counter Terrorism Units (CTUs) available for play include the FBI Hostage Rescue Team, the British SAS, German GSG - 9, Russian Spetsnaz and French GIGN, each of which has four operators per unit . Players also have access to a "Recruit" operator who can choose from a more flexible assortment of equipment at the expense of having no unique gadget . Players pick an operator from any unit before a round starts, and are not allowed to change operators during a round . An in - game shop allows players to purchase operators using the in - game currency, "Renown", which is earned at the end of matches from actions performed in - game . The different gameplay modes award renown at different rates, with ranked matches offering the largest renown multiplier potential per match . Renown can also be affected with the addition of "boosters" which give the player a 100% increase in all renown earned for 24 hours (real time not play time). Renown can also be purchased using real - world currency . Renown can be used to purchase weapon customization options, which allow players to put attachments such as silencers and scopes on their weapons . </P> <P> In ranked play, when a round begins, the attackers choose one of several spawn points from which to launch their attack . The attackers are then given control over wheeled drones to scout the map in search of enemy operators and targets, while the defenders can use security cameras to spot the attackers . Maps in the game are designed to encourage close quarters combat, and players cannot respawn until the end of a round . Despite that, players who were killed by opponents can enter "Support Mode", which allows them to gain access to drones and security cameras so that they can continue to contribute to their team by informing them of opponent locations and activities . Matches generally last only a few minutes . Teamwork and cooperation is encouraged in Siege, and players need to take advantage of their different abilities in order to complete the objective and defeat the enemy team . Communication between players is also encouraged . The game also has a spectator mode, which allows players to observe a match from different angles . </P>

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