<Tr> <Th> Website </Th> <Td> www.scpcbgame.com </Td> </Tr> <P> SCP--Containment Breach is a free and open source indie supernatural horror video game developed by Joonas Rikkonen ("Regalis"). It is based on the paranormal fiction stories of the SCP Foundation website . </P> <P> The player controls a "Class - D" test subject designated D - 9341 as he or she attempts to escape an underground research and containment facility operated by the SCP Foundation amidst a total containment breach of its hazardous anomalies, designated "SCP" s . The player is pursued by numerous hostile SCPs; chief among these is SCP - 173, a concrete statue capable of moving at high speeds when it is not directly observed . 173, along with other SCPs, must be evaded by D - 9341 to avoid death, which is made more difficult by the player needing to periodically blink, enabling SCP - 173 to attack if it is nearby . Certain environments (such as rooms filled with decontamination gas) will cause the player to blink more often . </P> <P> One of the game's primary features is randomly generated rooms . All of the rooms in the game are randomly chosen from a set of hallways, chambers and offices, which are strung together to create the facility . These rooms are divided into three sets: the light containment zone, heavy containment zone and entrance zone . Each set contains a unique set of rooms and hallways that can be randomly generated, as well as its own artifacts and SCPs . Some SCPs, such as SCP - 173 and SCP - 106, may appear throughout the entire facility . The zones become gradually harder as the player progresses; the heavy containment zone possesses more dangerous SCPs than the light containment zone, and the entrance zone marks the appearance of "Nine - Tailed Fox", a squad of nine elite soldiers deployed by the Foundation to recapture SCPs such as 173 . NTF soldiers will shoot on sight and travel in teams, making them some of the most dangerous enemies encountered in the game . </P>

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